KeyGUI is the first WorldBox mod I've ever developed and the biggest I'm still developing. Making various features for it (primarily internal ones like its server communication and custom menu system) is how I gained the bulk of my current C# knowledge, apart from basics that I had already learned in school. It has also taught me about how the IL instructions that C# is compiled into work due to being one of the few modders utilizing Harmony Transpilers to hook into base game behaviour. The mod aims to give the end user control over various game aspects that are usually left to the games AI to determine, and is my most popular modding project I had the idea for with over 30000 total downloads.
View GameBanana Mod Page View Steam Workshop Mod Page View GitHub RepoPowerBox is by far the most popular WorldBox mod anyone has ever made with over 500000 downloads. The mod
was originally created by another programmer called Nikon (now a developer for the game since 2025), but he abandoned the mod after a major update to
the game in 2023 completely broke PowerBox.
After I received his permission to take over
development of the mod in 2024, I updated the code to work with the new game version, use a better
modloader than the original one, and provide new widely wanted features in addition to existing ones. While
doing this, I also put a lot of emphasis on ensuring that using PowerBox comes with the same level of
stability as using the game without mods, which sadly isn't a given with many of the more popular mods for
WorldBox.
For a very long time, almost all WorldBox mods were developed with a custom modloader for the game called
NCMS, which took mods as C# source code and compiled them automatically on runtime, to make WorldBox modding
more approachable to people who don't have a good understanding of how to code. Sadly, NCMS is plagued with
various stability issues, bad performance, and unintuitive compilation behaviour which makes assistance of
Intellisense features in IDEs unreliable, causing many advanced modders to stay away from NCMS.
NML
acts as a replacement for NCMS, providing the same beginner-friendly approach to mod loading and
compatibility with NCMS mods while also resolving the pain points that advanced modders had with NCMS.
Furthermore, NML is also open source, allowing anyone to easily see how it works and suggest improvements.
After the creator of NCMS took notice of NML, he ended up discontinuing his own modloader due to the higher
quality of NML, making NML the go-to modloader for WorldBox modding.
WorldBot AMP (usually referred to as just "AMP") is a Discord bot developed for the official WorldBox Discord server with over 500000 members. It's responsible for:
Due to the importance of a bot this vital being stable and reliable in regards to uptime, I have invested significant time into engineering a custom distributed hosting solution for it that has caused minimal downtime, with hardware faults being absorbed by the system within under 2 minutes and critical code bugs being caught before prod deployment by an automatic CI/CD suite.
Development of the bot is done as a team of three people; jupeowl, cloudrider, and me. We create the bot in Python using the discord.py library for interfacing with discords API and Firebase for persistent storage.
Join the WorldBox Discord ServerThere's also some smaller projects which I have either developed or helped to develop, you can find links to some here: